by Michael
At the end of this game, we will be rescuing a princess. |
Well, I have to take back some of my optimism about this game from the previous posts. This last segment of the game made me feel as though I was constantly climbing ladders, dodging wine barrels being tossed my way.
I’m going to leave out a lot of the deliberations that went into my actions. A lot of the puzzle solving in this last section came down to pure luck or brute force inventory application. Sometimes, I could see where I might have been given a hint, had I arrived at a different screen first, but instead did not.
Last we saw, I found out my pookie had been babe-napped, and the money we raised to save the TV station had been stolen at the same time.
I dare you to say it three times, really fast. |
Exploring the world after the tragedy, I made my way to the grocery store warehouse, where, housed within, was a meeting of the Secret Society of Sinusitus Sufferers. Because that is the most likely place for a meeting, of course.
I could think of a better place for such a meeting.